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CDT++ 1.0.0-rc1
Causal Dynamical Triangulations in C++
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| Ncdt | |
| CRandom | A run-owned PCG engine with a recorded seed and stream identifier |
| Nfmt | |
| Cformatter< CGAL::Point_3< Kernel > > | Formatter specialization for CGAL::Point_3 |
| Nfoliated_triangulations | |
| CFoliatedTriangulation | |
| CFoliatedTriangulation< 3 > | 3D Foliated triangulation |
| Nmanifolds | |
| CManifold | |
| CManifold< 3 > | 3D Manifold |
| Nmove_tracker | |
| CMoveTracker | The data and methods to track ergodic moves |
| Nruntime_config | |
| CSimulation | |
| CTriangulation | |
| Ns3_action | |
| CPhysicalParameters | |
| Nutilities | |
| Ndetail | |
| CWriteFileOperation | |
| CGenerated_population_bounds | |
| CGeometry | |
| CGeometry< 3 > | 3D Geometry |
| CMoveCommand | |
| CMoveStrategy | Select a move algorithm |
| CMoveStrategy< Strategies::METROPOLIS, ManifoldType > | Metropolis-Hastings algorithm strategy |
| CMoveStrategy< Strategies::MOVE_ALWAYS, ManifoldType > | The Move Always algorithm |
| CTriangulationTraits | |
| CTriangulationTraits< 3 > |