CDT++
Causal Dynamical Triangulations in C++
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manifolds::Manifold< 3 > Member List

This is the complete list of members for manifolds::Manifold< 3 >, including all inherited members.

check_simplices() const -> boolmanifolds::Manifold< 3 >inline
degree(VertexHandle &&t_vertex) const -> decltype(auto)manifolds::Manifold< 3 >inline
dimensionmanifolds::Manifold< 3 >static
dimensionality() constmanifolds::Manifold< 3 >inline
edges() constmanifolds::Manifold< 3 >inline
faces() constmanifolds::Manifold< 3 >inline
foliation_spacing() constmanifolds::Manifold< 3 >inline
Geometry typedef (defined in manifolds::Manifold< 3 >)manifolds::Manifold< 3 >private
get_cell(Vertex_handle_t< 3 > const &vh1, Vertex_handle_t< 3 > const &vh2, Vertex_handle_t< 3 > const &vh3, Vertex_handle_t< 3 > const &vh4) const -> Cell_handle_t< 3 >manifolds::Manifold< 3 >inline
get_delaunay() const noexceptmanifolds::Manifold< 3 >inline
get_geometry() const -> Geometry const &manifolds::Manifold< 3 >inline
get_spacelike_edges() const -> auto const &manifolds::Manifold< 3 >inline
get_timelike_edges() const noexcept -> auto const &manifolds::Manifold< 3 >inline
get_triangulation() const noexcept -> Triangulation const &manifolds::Manifold< 3 >inline
get_vertex(Point_t< 3 > const &point) const -> Vertex_handle_t< 3 >manifolds::Manifold< 3 >inline
get_vertices() const noexcept -> auto const &manifolds::Manifold< 3 >inline
get_vertices_span() const noexcept -> automanifolds::Manifold< 3 >inline
incident_cells(Ts &&... args) const noexcept -> decltype(auto)manifolds::Manifold< 3 >inline
initial_radius() constmanifolds::Manifold< 3 >inline
is_correct() const -> boolmanifolds::Manifold< 3 >inline
is_delaunay() const -> boolmanifolds::Manifold< 3 >inline
is_edge(Edge_handle_t< 3 > const &t_edge_candidate) const noexcept -> boolmanifolds::Manifold< 3 >inline
is_foliated() const -> boolmanifolds::Manifold< 3 >inline
is_valid() const -> boolmanifolds::Manifold< 3 >inline
is_vertex(VertexType &&t_vertex_candidate) const -> boolmanifolds::Manifold< 3 >inline
m_geometrymanifolds::Manifold< 3 >private
m_triangulationmanifolds::Manifold< 3 >private
Manifold()=defaultmanifolds::Manifold< 3 >
Manifold(Manifold const &other)=defaultmanifolds::Manifold< 3 >
Manifold(Manifold &&other)=defaultmanifolds::Manifold< 3 >
Manifold(Triangulation t_foliated_triangulation)manifolds::Manifold< 3 >inlineexplicit
Manifold(Int_precision const t_desired_simplices, Int_precision const t_desired_timeslices, double const t_initial_radius=INITIAL_RADIUS, double const t_foliation_spacing=FOLIATION_SPACING)manifolds::Manifold< 3 >inline
Manifold(Causal_vertices_t< 3 > const &causal_vertices, double const t_initial_radius=INITIAL_RADIUS, double const t_foliation_spacing=FOLIATION_SPACING)manifolds::Manifold< 3 >inlineexplicit
max_time() constmanifolds::Manifold< 3 >inline
min_time() constmanifolds::Manifold< 3 >inline
N0() constmanifolds::Manifold< 3 >inline
N1() constmanifolds::Manifold< 3 >inline
N1_SL() constmanifolds::Manifold< 3 >inline
N1_TL() constmanifolds::Manifold< 3 >inline
N2() constmanifolds::Manifold< 3 >inline
N2_SL() const -> auto const &manifolds::Manifold< 3 >inline
N3() constmanifolds::Manifold< 3 >inline
N3_13() constmanifolds::Manifold< 3 >inline
N3_22() constmanifolds::Manifold< 3 >inline
N3_31() constmanifolds::Manifold< 3 >inline
N3_31_13() constmanifolds::Manifold< 3 >inline
operator=(Manifold const &other) -> Manifold &=defaultmanifolds::Manifold< 3 >
operator=(Manifold &&other) -> Manifold &=defaultmanifolds::Manifold< 3 >
print() constmanifolds::Manifold< 3 >inline
print_cells() constmanifolds::Manifold< 3 >inline
print_details() constmanifolds::Manifold< 3 >inline
print_vertices() constmanifolds::Manifold< 3 >inline
print_volume_per_timeslice() constmanifolds::Manifold< 3 >inline
simplices() constmanifolds::Manifold< 3 >inline
swapmanifolds::Manifold< 3 >friend
topologymanifolds::Manifold< 3 >static
Triangulation typedef (defined in manifolds::Manifold< 3 >)manifolds::Manifold< 3 >private
triangulation() -> Triangulation &manifolds::Manifold< 3 >inline
update()manifolds::Manifold< 3 >inline
update_geometry() noexceptmanifolds::Manifold< 3 >inlineprivate
update_triangulation()manifolds::Manifold< 3 >inlineprivate
vertices() constmanifolds::Manifold< 3 >inline
~Manifold()=defaultmanifolds::Manifold< 3 >