CDT++
Causal Dynamical Triangulations in C++
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manifolds
Manifold< 3 >
manifolds::Manifold< 3 > Member List
This is the complete list of members for
manifolds::Manifold< 3 >
, including all inherited members.
check_simplices
() const -> bool
manifolds::Manifold< 3 >
inline
degree
(VertexHandle &&t_vertex) const -> decltype(auto)
manifolds::Manifold< 3 >
inline
dimension
manifolds::Manifold< 3 >
static
dimensionality
() const
manifolds::Manifold< 3 >
inline
edges
() const
manifolds::Manifold< 3 >
inline
faces
() const
manifolds::Manifold< 3 >
inline
foliation_spacing
() const
manifolds::Manifold< 3 >
inline
Geometry
typedef (defined in
manifolds::Manifold< 3 >
)
manifolds::Manifold< 3 >
private
get_cell
(Vertex_handle_t< 3 > const &vh1, Vertex_handle_t< 3 > const &vh2, Vertex_handle_t< 3 > const &vh3, Vertex_handle_t< 3 > const &vh4) const -> Cell_handle_t< 3 >
manifolds::Manifold< 3 >
inline
get_delaunay
() const noexcept
manifolds::Manifold< 3 >
inline
get_geometry
() const -> Geometry const &
manifolds::Manifold< 3 >
inline
get_spacelike_edges
() const -> auto const &
manifolds::Manifold< 3 >
inline
get_timelike_edges
() const noexcept -> auto const &
manifolds::Manifold< 3 >
inline
get_triangulation
() const noexcept -> Triangulation const &
manifolds::Manifold< 3 >
inline
get_vertex
(Point_t< 3 > const &point) const -> Vertex_handle_t< 3 >
manifolds::Manifold< 3 >
inline
get_vertices
() const noexcept -> auto const &
manifolds::Manifold< 3 >
inline
get_vertices_span
() const noexcept -> auto
manifolds::Manifold< 3 >
inline
incident_cells
(Ts &&... args) const noexcept -> decltype(auto)
manifolds::Manifold< 3 >
inline
initial_radius
() const
manifolds::Manifold< 3 >
inline
is_correct
() const -> bool
manifolds::Manifold< 3 >
inline
is_delaunay
() const -> bool
manifolds::Manifold< 3 >
inline
is_edge
(Edge_handle_t< 3 > const &t_edge_candidate) const noexcept -> bool
manifolds::Manifold< 3 >
inline
is_foliated
() const -> bool
manifolds::Manifold< 3 >
inline
is_valid
() const -> bool
manifolds::Manifold< 3 >
inline
is_vertex
(VertexType &&t_vertex_candidate) const -> bool
manifolds::Manifold< 3 >
inline
m_geometry
manifolds::Manifold< 3 >
private
m_triangulation
manifolds::Manifold< 3 >
private
Manifold
()=default
manifolds::Manifold< 3 >
Manifold
(Manifold const &other)=default
manifolds::Manifold< 3 >
Manifold
(Manifold &&other)=default
manifolds::Manifold< 3 >
Manifold
(Triangulation t_foliated_triangulation)
manifolds::Manifold< 3 >
inline
explicit
Manifold
(Int_precision const t_desired_simplices, Int_precision const t_desired_timeslices, double const t_initial_radius=INITIAL_RADIUS, double const t_foliation_spacing=FOLIATION_SPACING)
manifolds::Manifold< 3 >
inline
Manifold
(Causal_vertices_t< 3 > const &causal_vertices, double const t_initial_radius=INITIAL_RADIUS, double const t_foliation_spacing=FOLIATION_SPACING)
manifolds::Manifold< 3 >
inline
explicit
max_time
() const
manifolds::Manifold< 3 >
inline
min_time
() const
manifolds::Manifold< 3 >
inline
N0
() const
manifolds::Manifold< 3 >
inline
N1
() const
manifolds::Manifold< 3 >
inline
N1_SL
() const
manifolds::Manifold< 3 >
inline
N1_TL
() const
manifolds::Manifold< 3 >
inline
N2
() const
manifolds::Manifold< 3 >
inline
N2_SL
() const -> auto const &
manifolds::Manifold< 3 >
inline
N3
() const
manifolds::Manifold< 3 >
inline
N3_13
() const
manifolds::Manifold< 3 >
inline
N3_22
() const
manifolds::Manifold< 3 >
inline
N3_31
() const
manifolds::Manifold< 3 >
inline
N3_31_13
() const
manifolds::Manifold< 3 >
inline
operator=
(Manifold const &other) -> Manifold &=default
manifolds::Manifold< 3 >
operator=
(Manifold &&other) -> Manifold &=default
manifolds::Manifold< 3 >
print
() const
manifolds::Manifold< 3 >
inline
print_cells
() const
manifolds::Manifold< 3 >
inline
print_details
() const
manifolds::Manifold< 3 >
inline
print_vertices
() const
manifolds::Manifold< 3 >
inline
print_volume_per_timeslice
() const
manifolds::Manifold< 3 >
inline
simplices
() const
manifolds::Manifold< 3 >
inline
swap
manifolds::Manifold< 3 >
friend
topology
manifolds::Manifold< 3 >
static
Triangulation
typedef (defined in
manifolds::Manifold< 3 >
)
manifolds::Manifold< 3 >
private
triangulation
() -> Triangulation &
manifolds::Manifold< 3 >
inline
update
()
manifolds::Manifold< 3 >
inline
update_geometry
() noexcept
manifolds::Manifold< 3 >
inline
private
update_triangulation
()
manifolds::Manifold< 3 >
inline
private
vertices
() const
manifolds::Manifold< 3 >
inline
~Manifold
()=default
manifolds::Manifold< 3 >
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