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CDT++ 1.0.0
Causal Dynamical Triangulations in C++
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Geometric scalars of the Manifold used to calculate the Regge action. More...
Go to the source code of this file.
Classes | |
| struct | cdt::Geometry< 3 > |
| 3D Geometry More... | |
Namespaces | |
| namespace | cdt |
| clang-15 does not support std::format | |
Typedefs | |
| using | cdt::Geometry_3 = Geometry<3> |
| Three-dimensional simplex-count geometry. | |
Geometric scalars of the Manifold used to calculate the Regge action.
This is a data structure to hold the geometric information of the Manifold for quick access in calculation of the Regge action. There are no class invariants, so it is a simple struct.
Definition in file Geometry.hpp.